A time is three quantities you can see: the hour as that many dots, every ten minutes as one ten-triangle, and the minutes left over as loose dots. Pick a clock.
New clocks, a new kind each day, newest last. Set the Clock is the one that asks you: read a time from the dots, then build one.
The time walked out on number lines: hours 1 to 12, minutes as six tens filling up, seconds crawling along.
Minutes go in fives, so count them in bundles of five: 41 is eight fives and one more.
Read a time from the dots, then build a time from its numbers. Both ways, ten goes a round.
Minutes past the hour and minutes to the next, as tens and ones: 43 past and 17 to always make 60.
How long from 3:40 to 4:15? Hop to the hour, then on. Then set the time later, and earlier.
The 24-hour clock: 17:30 is twelve and five more, 5:30 pm. Read it and set it.
The time swims as schools of number-fish. Every ten minutes is a school of ten in a triangle; watch 39 become 40, and sixty seconds become one minute fish. Ask me: read the fish, then feed the tank.
The week as seven brown dots: which day it is, days gone and days to go, how many days until.
The minutes fill a chart of 6 rows of ten: every full row is a ten, so 10:43 is four full rows and three more, 43 gone and 17 to go. Read the chart and fill it to set a time. Oct 18
The whole day as 24 dots, the morning row and the after-noon row: the hours gone fill up and the hours left stay empty, so at 5 in the afternoon 17 are gone (twelve and five) and 7 are left, 17 + 7 = 24. Read it and set it. Oct 19
See every new clock and cube game, newest first →
A round face with hands, every number written in dots, and the time drawn as quantities underneath.
Count the dots round the face to tell the time, in Annie's own colors.
Hands and dots in the ColorMyMath colors; 50 minutes is five ten-triangles standing like a 5.
The time as colored pieces with real physics. Read it while it is still, then it drops, floats or bounces. Oldest first.
The main clock: hour, tens of minutes and minutes fall as pieces. Tap to drop, tilt to tumble.
The time floating in a deep 3D tank; change the shape of the hour, the tens and the ones.
A flat-on tank so the time always reads H:MM; seconds swim in as little dots.
All the seconds in one ball, grouped in tens: 37 seconds is three tens and a 7.
Every second is shot in from the side, the seed of a tap-a-side multiplication clock.
Ways to watch the seconds add up to one minute. Each clears at :00 and starts again.
Seconds drop into a little cube and add up: 1 + 1 = 2, 2 + 4 = 6.
One dot a second crawls round a ring; a full ring is one minute.
Seconds grow as squares on the floor: 16 is a 4 by 4, ten red and six purple.
Sixty places fill one a second, and every finished ten takes its tens color.
Working copies of the About Time clocks, kept as starting points for the next idea. They run; they just are not new clocks yet.
A copy of the Clouds clock to try ideas on.
Hour and minute balls in a tank, the start of a clock that adds.
A copy of the 5D fish tank, ready for the next idea.
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